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View Full Version : * Inducive * TLN Map Quest Submission



Inexist
12-20-2010, 01:21 PM
From start to finish I have been working on "Inducive" from the very starting age of its versions through so many stages of flaws and so much more ideas coming into to my head, I have finally created my final version after so many weeks of production YES !

I would like to thank Magik for coming up with the idea which really had to be changed you know what it is mate :), and a big shout out to Brixx aswell with an idea he came up with that has been put into play and plays very very well !

I would like to say another thank you to the few TLN Community Members who have seen and ran 5 Flag and Bomb Customs with me providing awesome feedback/suggestions which I really did take into account thank you.

Weapons :
- 6 DMR's
- 2 NR's
- 2 Magnums

Armor Abilities:
- Evade

Nades:
- 4 Plasma
- 4 Grenades

Gametypes:
- 5 Flag - MLG
- 3 Flag - MLG

- 5 Bomb - MLG
- 3 Bomb - MLG

Inducive is really basically like a symmetrical 2 base map but the two ramp jump ups and the 2 pyramids have been swapped on each side. Even though it has some inspiration from Onslaught and Amplified I have really jumbled up the two and have added far new things to have made it my own.

I have included images for everyone to see please click them down below ! :)

Without the TLN community none of this would be possible for me, I thank you all so much.

All the best,

Inex.

http://www.bungie.net/Stats/Reach/FileShare.aspx?player=TLN%20Inexist%20TIR

EDIT : Named as FINAL VERSION

Benjak
12-20-2010, 01:30 PM
Map looks awesome I would love to play it, only thing is the frame rate would be pretty bad in a 4v4 when everybody is shooting and nades are going off. Thats Bungies fault though.

Brixxx
12-20-2010, 01:30 PM
Thanks for the shout out man,im gonna download this and check it out sometime today :)

Inexist
12-20-2010, 01:32 PM
Map looks awesome I would love to play it, only thing is the frame rate would be pretty bad in a 4v4 when everybody is shooting and nades are going off. Thats Bungies fault though.

I know what you are saying Benjak it really is a pain in the backside, but when we were running 4v4's in Customs it really wasn't bad at all

mrkillboy
12-20-2010, 03:17 PM
I'm going to be blunt. It looks awful. If there is frame rate issues, there are a lot of options for different pieces you could use. Also, MLG doesn't need a Onslaught wannabe map. But then again, there is only so much you can do with a two base two tower map. Get original. Try making the geometry of the map provide cover, don't just throw things together to make a piece that provides it.

Edit: Don't put lights on your map. Causes frame rate issues. Also, your AA at the bottom isn't in the middle. Which again, making a map inside the hanger or w/e will never be in the middle if you use coordinates.

EditEdit: Going to download, and play on it, walk around, and tell you what I think.

Inexist
12-20-2010, 03:31 PM
I aint saying a thing

mrkillboy
12-20-2010, 03:34 PM
Can't take criticism?

-ironman
12-20-2010, 04:10 PM
I'm going to be blunt. It looks awful. If there is frame rate issues, there are a lot of options for different pieces you could use. Also, MLG doesn't need a Onslaught wannabe map. But then again, there is only so much you can do with a two base two tower map. Get original. Try making the geometry of the map provide cover, don't just throw things together to make a piece that provides it.

Edit: Don't put lights on your map. Causes frame rate issues. Also, your AA at the bottom isn't in the middle. Which again, making a map inside the hanger or w/e will never be in the middle if you use coordinates.

EditEdit: Going to download, and play on it, walk around, and tell you what I think.

I wouldnt use that word when criticing someone.
Just sayin.

Inexist
12-20-2010, 04:12 PM
thank you ironman, that really put me down just saying .

mrkillboy
12-20-2010, 04:13 PM
thank you ironman, that really put me down just saying .

Sorry about the idiot in your thread. I asked him to stop. It's not that it looks awful, it's too much like Ons. My bad.

N!TRO
12-20-2010, 04:30 PM
Looks good dude!

Araneatrox
12-20-2010, 04:37 PM
iUndrground... Stop it now! Ive had to delete 90% of all the posts you have posted here. Carry on and i will have no option but to Ban you from posting

iUndrground
12-20-2010, 04:43 PM
ok ill stop. sorry i got carried away because of mrkillboy

Waterboy7
12-20-2010, 05:08 PM
Lulz....

Imp3nded
12-20-2010, 05:33 PM
Good luck in the contest. =)

Waterboy7
12-20-2010, 06:15 PM
I downloaded the map , but it's only an open field... did you edit the map? or was this some kind of troll?
I spawned in blood gulch, but with out bases...
Did I get tricked? hmmm

Imp3nded
12-20-2010, 06:22 PM
I downloaded the map , but it's only an open field... did you edit the map? or was this some kind of troll?
I spawned in blood gulch, but with out bases...
Did I get tricked? hmmm

If you went on the map in FFA.... he may have not set up FFA starting spawns. You'll have to get on the map in a team-based gametype.

Inexist
12-20-2010, 06:40 PM
Would you really think I am a troll in TLN community ? I find that quite insulting. I did say it is for MLG Bomb and Flag. You need to use MLG settings.

MichaelMongrel
12-20-2010, 06:58 PM
Pics please?

Inexist
12-20-2010, 07:05 PM
Pics in attachments

MichaelMongrel
12-20-2010, 07:14 PM
Pics in attachments

Oh wow, my bad, I thought that was your sig or something.

EDIT: I played this map once, and I have to say it is kinda bland. And the walkways with railings restrict flow.

Inexist
12-20-2010, 08:55 PM
You only played it once ... I did make some changes before my final. In my opinion I don't care/mind if people do criticize me up till now but in the end its just some thing to do when I was bored when we were all given the opportunity at the right time as I am no serious forger, its all just playing/testing having fun .

MichaelMongrel
12-20-2010, 08:59 PM
You only played it once ... I did make some changes before my final. In my opinion I don't care/mind if people do criticize me up till now but in the end its just some thing to do when I was bored when we were all given the opportunity at the right time as I am no serious forger, its all just playing/testing having fun .

I meant no offense with my statement.

When you release a map, expect criticism, because that is what you're supposed to get when you put out a map.

If this map doesn't win, look at this as just a learning experience for forging. And if you continue forging, you're only gonna get better.

Spudskii
12-20-2010, 10:25 PM
how do you get more than two lights, i cant effing figure it out.
im dumb :( ha

mrkillboy
12-20-2010, 10:27 PM
how do you get more than two lights, i cant effing figure it out.
im dumb :( ha

You can't. Don't use lights anyway. They are proven to have frame rate issues. Those are Overshields and Camos on the top of his base.

WiFFXI
12-20-2010, 10:56 PM
It does look quite a lot like Ons... but I'm sure it plays differently. I haven't downloaded it and probably won't because of lack of time. But best of luck!

@MrKillBoy I have two lights on my map and they don't seem to cause fr issues at all.. Maybe because of their placement but I don't know what you are talking about.

PK Toolboxxx
12-21-2010, 02:12 AM
I'm going to be blunt. It looks awful. If there is frame rate issues, there are a lot of options for different pieces you could use. Also, MLG doesn't need a Onslaught wannabe map. But then again, there is only so much you can do with a two base two tower map. Get original. Try making the geometry of the map provide cover, don't just throw things together to make a piece that provides it.

Edit: Don't put lights on your map. Causes frame rate issues. Also, your AA at the bottom isn't in the middle. Which again, making a map inside the hanger or w/e will never be in the middle if you use coordinates.

EditEdit: Going to download, and play on it, walk around, and tell you what I think.

trolololololol anyways....played the map and been in it a few times...i like it. not bad at all, gl in contest.

Inexist
12-21-2010, 05:47 PM
By demand I am taking everyones criticism and changing minor things and improvements. I will be posting back and editing my first post later on.

Thank you

Waterboy7
12-22-2010, 02:26 PM
Would you really think I am a troll in TLN community ? I find that quite insulting. I did say it is for MLG Bomb and Flag. You need to use MLG settings.

I was not implying anything of the sort. No pun intended, I'll go check it out again like Impended suggested. If you know me I do not criticize any maps submitted by the community simply because the task of making maps is hard in itself. Didn't mean to offend you buddy ! props for taking the time in creating a map dood :)

Inexist
12-22-2010, 05:51 PM
Thanks Waterboy we are cool =)

Inexist
12-22-2010, 06:39 PM
Final Version Incoming ! I think I have sent this to TLN Support about 3 times now haha. This is my finale for sure !

Inexist
12-23-2010, 01:03 PM
Final version is done ! Looks so much better, I love it now than before. If anyone wants to view the Map it is under my Fileshare named as TLN Map Submission and in the Description at the end is named FINAL VERSION.

Link: http://www.bungie.net/Stats/Reach/FileShare.aspx?player=TLN%20Inexist%20TIR