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a Polish Korean
12-26-2010, 12:54 AM
Preserve (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13053546&player=a%20Polish%20Korean)

"Sticks and stones may break my bones..."

Hello ladies and gentlemen. This is Preserve, my second forged map. Preserve began as a pretty bad inverse-symmetrical map, and then transformed into this beautiful, room-based, asymmetrical map. Preserve features four rooms, with "easy" transitions into those rooms. The Purple room and the Blue Room are meant to be the "strong" rooms, while the Green and Red rooms are meant to be the "weak" rooms. The map also has Death Pits, which allow you to play Ball or any other objective. Although these Death Pits were not what I was trying to accomplish, they do their job, and they do it well. To keep the rooms balanced, the Death Pits can only be found in the "weak" rooms. Oddball is definitely Preserve's strongest gametype, so if you give this map a try, make sure to check out Oddball on it. The size of the rooms and the "dance floors" are meant to cater to the DMRs optimal fire rate, and the consequent range of the rate of fire. Oh, and if you see a stone at the bottom of a hole, save your soul and protect your soles ;) I hope you like the map as much as I do. A lot of work went into this one.



Thanks to -Spokey- for the vid.


http://www.youtube.com/watch?v=D8Qpcd9IZ8k

Gametypes:
-Slayer
-Oddball
-Bomb
-3-Plots
-King of the Hill

Weapons & AAs:
-DMR (2)
-Needle Rifle (2)
-Magnum (2)
-Plasma Pistol (1)
-Plasma Rifle (1)
-Sniper Rifle (1)
-Grenade Launcher (1)
-Overshield (90s, not placed at start)
-Camo (120s, not placed at start)
-Evade (1)
-Health Pack (1)

Pictures:

Purple Room
http://i789.photobucket.com/albums/yy179/Synatric/v3PicP.jpg

Red Room
http://i789.photobucket.com/albums/yy179/Synatric/v3PicR.jpg

Blue Room
http://i789.photobucket.com/albums/yy179/Synatric/v3PicB.jpg

Green Room
http://i789.photobucket.com/albums/yy179/Synatric/v3PicG.jpg

My biggest thanks go out to menotyou, Solo, Seth, mrcleanup, Zanno, Fritzster, Keller, Mac, Bretamaled, and JoeParody. I'd also like to thank all of my testers of course, because without you, this map would have sucked even more than it already does <3. I'd like to thank everyone that has helped me since I began forging. I will never forget your kindness.


Download Preserve (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13053546&player=a%20Polish%20Korean)

Itz McFluffy
12-26-2010, 01:42 AM
looks awesome played some oddball on it and it feels great. the death pits really balances out the power of the 4 rooms. I could see it being an oddball only map. GL!

SullyVan
12-26-2010, 04:01 AM
Looks really good ( from the pictures ) ill half to check this out when i finally get back on halo like ive said before, super addicted to COD atm still lol. but ill be sure to check it out this week and best of luck in the contest man!

a Polish Korean
12-26-2010, 01:39 PM
@McFluffy
Thanks. Oddball was the gametype this map was originally designed around, so I'm glad you like it.

@SullyVan
Just drop some feedback when you get a chance to play. Glad you liked it mayne.

Peridious
12-26-2010, 02:28 PM
Make sure you submit your map to [email protected] if you haven't already!

a Polish Korean
12-26-2010, 03:00 PM
Already did! Thanks for your concern.

shrEd Gein
12-26-2010, 03:05 PM
I Downloaded it and took a look around at it, and it is just magical. Everyone really needs to grab this map.

a Polish Korean
12-26-2010, 04:19 PM
I Downloaded it and took a look around at it, and it is just magical. Everyone really needs to grab this map.
You just made my day. Thanks bro <3.

a Polish Korean
12-29-2010, 12:14 AM
I plan on running some games on this tomorrow. Message me on XBL or post here if you're interested.

wcdd7
12-29-2010, 04:13 PM
I enjoyed the Slayer games we played. This map plays quite well, definitely deserves massive testing.

KRILLIN
12-29-2010, 05:00 PM
You guys that make these are awesome. I wish I was creative!

a Polish Korean
12-29-2010, 09:43 PM
You guys that make these are awesome. I wish I was creative!
Thanks man. It feels nice to feel appreciated for our work <3.

KRILLIN
12-30-2010, 03:39 PM
Thanks man. It feels nice to feel appreciated for our work <3.

No problem. You guys are helping keep this game fresh and fun. I really hope more than one of these map submissions makes the cut with MLG.

a Polish Korean
01-01-2011, 01:33 PM
No problem. You guys are helping keep this game fresh and fun. I really hope more than one of these map submissions makes the cut with MLG.
I feel the same way.

Lotto
01-03-2011, 03:34 PM
I really enjoyed playing this map. One of the most important things to me was, in the first game I played on it, the second I spawned I found it easy to move around and hell, the second I spawned and walked around a corner I seen I could jump from the grass platforms through the window onto the blue platform, it was awesome. I hope this map does really well in the contest!

KRILLIN
01-05-2011, 09:46 PM
Can't wait to see who wins the contest.

a Polish Korean
01-26-2011, 09:39 PM
V2 is up now!

Here's a walkthrough of the map:

Thanks to -Spokey- for the vid.

http://www.youtube.com/watch?v=D8Qpcd9IZ8k

Pictures:

Purple Room
http://i789.photobucket.com/albums/yy179/Synatric/v3PicP.jpg

Red Room
http://i789.photobucket.com/albums/yy179/Synatric/v3PicR.jpg

Blue Room
http://i789.photobucket.com/albums/yy179/Synatric/v3PicB.jpg

Green Room
http://i789.photobucket.com/albums/yy179/Synatric/v3PicG.jpg

Download The Newest Version of Preserve (Click Here) (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13053546&player=a%20Polish%20Korean)

KRILLIN
01-27-2011, 05:41 PM
What all did you change from the original? I think I might have played on this the other day.

Imp3nded
01-27-2011, 05:55 PM
I like the cover added to evade, and I also love the new weapon and power-up layout.

a Polish Korean
01-27-2011, 06:48 PM
@Krillin
Here are the major changes:
-Some cover added to Purple
-Wall at Top Blue adjusted to provide cover
-Sniper moved from Top Blue to Red Balcony
-Camo added to Top Blue
-Overshield added to Bottom Red
-Grenade Launcher moved from Green Death Pit to Grass Plat
-King of the Hill added

@Impended
Thanks. Toss me an invite whenever because I want to try out the newest version of Channel. I think that version might be the one.

N!TRO
01-30-2011, 02:24 PM
Dude really enjoyed this map... maybe a young forger can get some good tips one day..

a Polish Korean
02-05-2011, 01:12 AM
:)
:D
;)
:p
:cool:

KRILLIN
02-05-2011, 01:56 AM
@Krillin
Here are the major changes:
-Some cover added to Purple
-Wall at Top Blue adjusted to provide cover
-Sniper moved from Top Blue to Red Balcony
-Camo added to Top Blue
-Overshield added to Bottom Red
-Grenade Launcher moved from Green Death Pit to Grass Plat
-King of the Hill added

@Impended
Thanks. Toss me an invite whenever because I want to try out the newest version of Channel. I think that version might be the one.

Haha didn't even see that you responded. Looks like you changed a lot. Have you been getting a lot of positive feedback?

SecretSchnitzel
02-05-2011, 09:26 AM
This map has been chosen for the Community Forge League starting next week.
For those of you interested, its a round-robin league with monthly seasons and a continuously rotating map playlist.
Maps chosen so far and corresponding gametypes:
Maps/Gametypes
1. Veridian Slayer
2. Void Slayer
3. Noble Creek Slayer
4. Neogenesis Slayer
5. Derezzed KotH
6. Channel 3-flag (Narrows flag)
7. Sanctuary 3-flag (Pit flag)
8. Displacement 5-flag
9. Retroactive 3-bomb
10. Preserve Ball
11. Serenity Territories