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View Full Version : | Copperpot v2.0 | - TLN Map Submission



I Deckers I
12-27-2010, 11:46 PM
| Copperpot v2.0 | - | Shingles | & | Deckers |

This map is an updated version of the original made for bungie's forgetacular contest. It is now how we envisioned it, providing a more MLG atmosphere with the various changes made to it (both big and small)!

Changes Made to version 2:
- Improved/added spawns
- Added ramps up to purple and green snipe bridges
- Raised walls to eliminate unnecessary kill zones
- Added ledges to the outside of the middle braces (allowing top mid access from outer bridges
- Rotated basement column around providing views from base to base
- Simplified purple and green tunnels to provide a more tunnel-like feel
- Flipped over purple and green snipetower ledges (for various reasons)
- Basement grav lifts on opposite sides were moved inward for easy top mid access
- 2 healthpacks added to column in basement
- 2 magnums added behind rocks in basement
- Raised block top mid and added beams for cover
- Removed sandbags under courtyard ramps and added banks (the bomb in assault could be thrown under the ramps and could not be picked up)
- Numerous other tweaks not worth mentioning

Weapons/Gadgets/Equipment
* Dmr - 8
* Needle Rifle - 4
* Magnum - 2
* Plasma Pistol - 2
* Sniper Rifle - 2 (on drop spawn)
* Grenade Launcher - 1 (on drop spawn)
* Rocket Launcher (capture the flag only) - 1 (on drop spawn)
* Evade (slayer only) - 1
* Healthpacks - 4
* Frag grenades - 16
* Stickie grenades - 4

Screen Shots
196197198195194


Download: Copperpot v2.0 (http://www.bungie.net/Stats/Reach/Default.aspx?player=I%20Deckers%20I)

SaLoT
12-28-2010, 12:11 AM
| Copperpot v2.0 | - | Shingles | & | Deckers |

This map is an updated version of the original made for bungie's forgetacular contest. It is now how we envisioned it, providing a more MLG atmosphere with the various changes made to it (both big and small)!

Changes Made to version 2:
- Improved/added spawns
- Added ramps up to purple and green snipe bridges
- Raised walls to eliminate unnecessary kill zones
- Added ledges to the outside of the middle braces (allowing top mid access from outer bridges
- Rotated basement column around providing views from base to base
- Simplified purple and green tunnels to provide a more tunnel-like feel
- Flipped over purple and green snipetower ledges (for various reasons)
- Basement grav lifts on opposite sides were moved inward for easy top mid access
- 2 healthpacks added to column in basement
- 2 magnums added behind rocks in basement
- Raised block top mid and added beams for cover
- Removed sandbags under courtyard ramps and added banks (the bomb in assault could be thrown under the ramps and could not be picked up)
- Numerous other tweaks not worth mentioning

Weapons/Gadgets/Equipment
* Dmr - 8
* Needle Rifle - 4
* Magnum - 2
* Plasma Pistol - 2
* Sniper Rifle - 2 (on drop spawn)
* Grenade Launcher - 1 (on drop spawn)
* Rocket Launcher (capture the flag only) - 1 (on drop spawn)
* Evade (slayer only) - 1
* Healthpacks - 4
* Frag grenades - 16
* Stickie grenades - 4

Screen Shots
196197198195194


Download: Copperpot v2.0 (http://www.bungie.net/Stats/Reach/Default.aspx?player=I%20Deckers%20I)

Ok from the screens i can tell there is a lot of Open areas and you are lacking Los. Yes you have a LoS, but it just one and the bases are way to open. Need to address these problems. But i do enjoy the layout, so if you need any help please add me on live xSaLoT

mrkillboy
12-28-2010, 12:12 AM
The only thing I don't like about this map is the rocks.

SullyVan
12-28-2010, 12:47 AM
Downloaded and ill check it out later, good luck in the contest!

I Deckers I
12-28-2010, 07:49 PM
Ok from the screens i can tell there is a lot of Open areas and you are lacking Los. Yes you have a LoS, but it just one and the bases are way to open. Need to address these problems. But i do enjoy the layout, so if you need any help please add me on live xSaLoT

You know i don't speak spanish! haha...what is "Los" SaLot?

Araneatrox
12-28-2010, 08:12 PM
You know i don't speak spanish! haha...what is "Los" SaLot?

Line of Sight, it means your map is far too open and you can get easily spawn raped from Cross map from what i saw. You could try adding in some more areas where you will spawn without being under fire