Atticus
02-24-2011, 01:56 PM
http://img257.imageshack.us/img257/458/banneraag.png
Veridian (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12890859&player=II%20Atticus%20x)
Veridian 1 Flag (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=9794788&player=II%20Atticus%20x)
Veridian started out as a asymmetrical room based map, but early on i decided to change it up and make this a small symmetrical arena type map. The most notable thing about the map is the use of the circular ramps with the tin cups on top thus making a grassy area for the tree.
Also, the bridges is the background spawn according to which gametype. In CTF and Assault games, the bridges will spawn with no railing. In Slayer and Oddball, the bridges spawn with railings.
Gameplay Footage (http://www.youtube.com/watch?v=V8ISChn5lnY)
Credit to MrGlobalHD (http://www.youtube.com/user/MrGlobalHD) for uploading the video, and to Araneatrox for the gameplay, and Dman814 for finding the video for me.
Weapons:
DMR - x5
Needle Rifle - x4
Frag Grenade - x4
Plasma Grenade - x4
Armor Abilities:
Evade - x1
*v1 Pictures removed to make from for v2 pictures*
Veridian (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12890859&player=II%20Atticus%20x)
Veridian 1 Flag (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=9794788&player=II%20Atticus%20x)
Major thanks to all the testers, and all the people who gave feed back. So, I can't remember everyone that helped out with forging and i don't wanna say thanks to one person and not the other, so i will say thanks to everyone! :-)
========================
v2 Update -
- Some minor aesthetic changes
- Added Territories and 1 Flag (Replicates Countdown's Style)
- Little spawn work
- Added a jump up into the wide window of the bases
- Removed Armour Lock and Hologram and replaced them with Evade
v2 Pictures -
http://img178.imageshack.us/img178/3759/reach9781365full.jpg
http://img844.imageshack.us/img844/3333/reach9781349full.jpg
http://img526.imageshack.us/img526/6772/reach9781344full.jpg
http://img820.imageshack.us/img820/6209/reach9781343full.jpg
http://img84.imageshack.us/img84/108/reach9781317full.jpg
http://img545.imageshack.us/img545/8138/reach9781321full.jpg
http://img261.imageshack.us/img261/407/reach9781033full.jpg
http://img717.imageshack.us/img717/4016/reach9781313full.jpg
===============
Updated to v3
--
- Minor aesthetic changes
- Added KOTH
---- Hill Rotation:
-Bridge side
-Blue base
-Bottom Glass
-Red Base
-Bridge side
-Blue base
-Top Glass
-Red Base
Veridian (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12890859&player=II%20Atticus%20x)
Veridian 1 Flag (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=9794788&player=II%20Atticus%20x)
Veridian started out as a asymmetrical room based map, but early on i decided to change it up and make this a small symmetrical arena type map. The most notable thing about the map is the use of the circular ramps with the tin cups on top thus making a grassy area for the tree.
Also, the bridges is the background spawn according to which gametype. In CTF and Assault games, the bridges will spawn with no railing. In Slayer and Oddball, the bridges spawn with railings.
Gameplay Footage (http://www.youtube.com/watch?v=V8ISChn5lnY)
Credit to MrGlobalHD (http://www.youtube.com/user/MrGlobalHD) for uploading the video, and to Araneatrox for the gameplay, and Dman814 for finding the video for me.
Weapons:
DMR - x5
Needle Rifle - x4
Frag Grenade - x4
Plasma Grenade - x4
Armor Abilities:
Evade - x1
*v1 Pictures removed to make from for v2 pictures*
Veridian (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12890859&player=II%20Atticus%20x)
Veridian 1 Flag (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=9794788&player=II%20Atticus%20x)
Major thanks to all the testers, and all the people who gave feed back. So, I can't remember everyone that helped out with forging and i don't wanna say thanks to one person and not the other, so i will say thanks to everyone! :-)
========================
v2 Update -
- Some minor aesthetic changes
- Added Territories and 1 Flag (Replicates Countdown's Style)
- Little spawn work
- Added a jump up into the wide window of the bases
- Removed Armour Lock and Hologram and replaced them with Evade
v2 Pictures -
http://img178.imageshack.us/img178/3759/reach9781365full.jpg
http://img844.imageshack.us/img844/3333/reach9781349full.jpg
http://img526.imageshack.us/img526/6772/reach9781344full.jpg
http://img820.imageshack.us/img820/6209/reach9781343full.jpg
http://img84.imageshack.us/img84/108/reach9781317full.jpg
http://img545.imageshack.us/img545/8138/reach9781321full.jpg
http://img261.imageshack.us/img261/407/reach9781033full.jpg
http://img717.imageshack.us/img717/4016/reach9781313full.jpg
===============
Updated to v3
--
- Minor aesthetic changes
- Added KOTH
---- Hill Rotation:
-Bridge side
-Blue base
-Bottom Glass
-Red Base
-Bridge side
-Blue base
-Top Glass
-Red Base