📚 ARCHIVED MUSEUM MODE — The LAN Network, frozen February 9, 2018. Read-only preservation — no new posts, accounts, or purchases.  |  About this archive

Log in

View Full Version : Veridian



Atticus
02-24-2011, 01:56 PM
http://img257.imageshack.us/img257/458/banneraag.png


Veridian (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12890859&player=II%20Atticus%20x)
Veridian 1 Flag (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=9794788&player=II%20Atticus%20x)

Veridian started out as a asymmetrical room based map, but early on i decided to change it up and make this a small symmetrical arena type map. The most notable thing about the map is the use of the circular ramps with the tin cups on top thus making a grassy area for the tree.
Also, the bridges is the background spawn according to which gametype. In CTF and Assault games, the bridges will spawn with no railing. In Slayer and Oddball, the bridges spawn with railings.


Gameplay Footage (http://www.youtube.com/watch?v=V8ISChn5lnY)
Credit to MrGlobalHD (http://www.youtube.com/user/MrGlobalHD) for uploading the video, and to Araneatrox for the gameplay, and Dman814 for finding the video for me.


Weapons:
DMR - x5
Needle Rifle - x4
Frag Grenade - x4
Plasma Grenade - x4

Armor Abilities:
Evade - x1

*v1 Pictures removed to make from for v2 pictures*


Veridian (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12890859&player=II%20Atticus%20x)
Veridian 1 Flag (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=9794788&player=II%20Atticus%20x)

Major thanks to all the testers, and all the people who gave feed back. So, I can't remember everyone that helped out with forging and i don't wanna say thanks to one person and not the other, so i will say thanks to everyone! :-)

========================

v2 Update -

- Some minor aesthetic changes
- Added Territories and 1 Flag (Replicates Countdown's Style)
- Little spawn work
- Added a jump up into the wide window of the bases
- Removed Armour Lock and Hologram and replaced them with Evade

v2 Pictures -

http://img178.imageshack.us/img178/3759/reach9781365full.jpg
http://img844.imageshack.us/img844/3333/reach9781349full.jpg
http://img526.imageshack.us/img526/6772/reach9781344full.jpg
http://img820.imageshack.us/img820/6209/reach9781343full.jpg
http://img84.imageshack.us/img84/108/reach9781317full.jpg
http://img545.imageshack.us/img545/8138/reach9781321full.jpg
http://img261.imageshack.us/img261/407/reach9781033full.jpg
http://img717.imageshack.us/img717/4016/reach9781313full.jpg

===============

Updated to v3
--

- Minor aesthetic changes
- Added KOTH
---- Hill Rotation:
-Bridge side
-Blue base
-Bottom Glass
-Red Base
-Bridge side
-Blue base
-Top Glass
-Red Base

Snipemare
02-24-2011, 02:20 PM
I really like this map! already have it downloaded

Atticus
02-24-2011, 02:24 PM
Now if the tree wasn't in the way.

If only, If only. =)

Luke
02-24-2011, 03:37 PM
This map is alot of fun!

chris_cr33p
02-24-2011, 05:11 PM
just played it. i like it. very fun

N!TRO
02-24-2011, 06:26 PM
you know that tree for some valuable reasons... GJ on the map btw

KRILLIN
02-24-2011, 08:09 PM
Played on this a few weeks ago. Pretty solid from what I remember.