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View Full Version : New map: Caricature



phreekopath
03-24-2011, 07:30 PM
Those of you who know me pretty well know that lately I've been somewhat perturbed at the desire for, and subsequent influx of, H1/H2/H3 map remakes. Given the tools that we have (Forge) and the time and effort people put into remaking a map that not everyone liked to begin with, and usually doing a terrible job at it, why not turn it around and do something creative, unique, and best of all NEW. Admittedly, there are some features of some maps that were great, and they played certain things well, while they didn't do so well on others. I've taken some of the maps I've enjoyed over the years, threw them all into a bottle, filled it with water, shook it up to make sure it was well mixed, then ran over it with a truck. I now present to you: Caricature.


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OVERVIEW
http://img.photobucket.com/albums/v73/phreekopath/Caricature/reach_15681618_Full.jpg
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BLUE CORNER
http://img.photobucket.com/albums/v73/phreekopath/Caricature/reach_15681579_Full.jpg
____________________
BLUE GLASS/HUT
http://img.photobucket.com/albums/v73/phreekopath/Caricature/reach_15681554_Full.jpg
____________________
FRONT BLUE/BLUE COURT
http://img.photobucket.com/albums/v73/phreekopath/Caricature/reach_15681583_Full.jpg
____________________
PINK SIDE (bridge to GREEN 3)
http://img.photobucket.com/albums/v73/phreekopath/Caricature/reach_15681555_Full.jpg
____________________
CAR/GOLD SIDE (ramp to GREEN 3)
http://img.photobucket.com/albums/v73/phreekopath/Caricature/reach_15681577_Full.jpg
____________________
GREEN 1/BASEMENT (from GOLD)
http://img.photobucket.com/albums/v73/phreekopath/Caricature/reach_15681567_Full.jpg
____________________
GREEN2 + GREEN 1/BASEMENT (from PINK)
http://img.photobucket.com/albums/v73/phreekopath/Caricature/reach_15681550_Full.jpg
____________________
DROP DOWN (from GREEN 2)
http://img.photobucket.com/albums/v73/phreekopath/Caricature/reach_15681621_Full.jpg
____________________
RED CORNER
http://img.photobucket.com/albums/v73/phreekopath/Caricature/reach_15681571_Full.jpg
____________________
RED GLASS/HUT
http://img.photobucket.com/albums/v73/phreekopath/Caricature/reach_15681574_Full.jpg
____________________
BASE to BASE (from init spawn, looking thru GREEN)
http://img.photobucket.com/albums/v73/phreekopath/Caricature/reach_15681578_Full.jpg

Currently untested, looking for to4's to skrim on it for me.

Primarily designed for slayer only, unsure how flag or bomb would play on it. Currently, there are no spawns for objective. There are also no power weapons at this time.

WEAPONS
DMR x 5
Needle Rifle x 3
Magnum x 3
Plasma Pistol x 2

GRENADES
Frag x 6
Plasma x 4

Built with just over 6K, I'm hoping there won't be any screen lag issues. I haven't seen any while building it, but there was never more than 2 players in the game, and there weren't weapons and bodies and grenades flying everywhere.

DOWNLOAD CARICATURE (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=15683831&player=TLN%20Phreek)

MidKnight
03-24-2011, 07:36 PM
downloaded, looks sick

phreekopath
03-24-2011, 07:38 PM
Thanks, let me know how it plays, so I can adjust or fix any problems.

I'm also open for invites for customs.

Phoenix
03-24-2011, 07:44 PM
This map is really put together nice! still dont know how it plays! Add TLN Phoenix or TLN phreek if you wanna run some customs on it and help test it out!

Luke
03-24-2011, 07:55 PM
downloading

TechSlayer
03-24-2011, 08:09 PM
I'll help test. :]

itzcritty
03-25-2011, 07:40 AM
Ill help test as well. looks amazing!!! can't hate on old maps like lockout tho.

GT: Me Critty

phreekopath
03-25-2011, 11:27 AM
Has anyone had the chance to play on it yet? Any issues?

Or was everyone too busy watching the LAN last night?

CT Legacy
03-26-2011, 04:30 PM
awesome map! well done

itzcritty
03-28-2011, 08:56 AM
Looks like a rly well thought out map

CrankII
03-28-2011, 09:40 AM
downloading now..