Imp3nded
09-30-2010, 01:22 AM
Version 2 is now ready for Download!! (http://www.mlgpro.com/forum/showthread.php?p=7683514&posted=1#post7683514)
All of the following information is according to version 1 of the map. Click on the link above to see what I changed.
MLGpro thread for the map (http://www.mlgpro.com/forum/showthread.php?p=7667752&posted=1#post7667752)
I need ALL OF YOU to post on the mlgpro thread also. Why? Well the more of you that post, and the more frequent the posts are, the better chance of my thread hitting the front page. This leads to more downloads and more recognition! <3 you guys.
Download Impulse right now!! (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=4039173&player=Imp3nded)
Download Team Domination right now!! (Gametype from CoD that can be used on Impulse. Props to Solo XIII for the ideal) (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=4039218&player=Imp3nded)
It's been a long 2 and a half weeks of forging and playtesting. The map is finally ready for release. :D Before I get into the topic of the map, I'd like to thank some people.
Special thanks to:
Ladnil
Spudskii
TLN Araneatrox
FearTheSleepin
Cr4shdown
iBumbleborg
Robo Gobopogo
Varion117
Global Undrgrnd
eMeRaLdEagLe86
Valentine84
I spent all night tonight doing the final playtesting with every gametype (except Headhunter). I made the last small adjustments to the map afterward, and now it's complete. The gravity lifts now actually work more efficiently. I have changed the plots for Domination. I have had no frame rate issues, and most others (6-7 out of 8 in a game) don't either.
Alright, so about the map...
Map Name: Impulse
Supported Gametypes: Team Slayer, Capture the Flag, King of the Hill, Oddball, Assault, Stockpile, Headhunter, and Domination (MLG Domination is in my fileshare ready to download, and I must give credit to Solo XIII for this awesome gametype idea from CoD)
Recommended Gametypes: Team Slayer, Capture the Flag, Assault, Stockpile, and Domination.
Designer and Forger: Imp3nded
Description: This is a map I decided to make a little after Bungie released their Forge World Vidoc. It is inspired by The Pit from Halo 3, and Midship and Sanctuary from Halo 2. It is a symmetrical 2-base style map (not an arena). This is a big map (the size of the Coliseum). It is meant to be around the size of The Pit from Halo 3. You'll notice that it is much more open than Halo 3's Pit however.
Weapon/Powerup Layout:
- DMR x4
- NR x4
- Concussion Rifle x2
- Pistol x4
- Shotgun x1
- Rocket Launcher x1
- Sniper Rifle x2
- Armor Lock x1
- Plasma Grenade x8
- Fragmentation Grenade x6
This map plays Stockpile, Domination, CTF, Assault, and Slayer very well. Stockpile and Slayer probably being the 2 best.
Stockpile gameplay :: My PoV :: Thanks to Spudskii for capturing and uploading it!
http://www.youtube.com/watch?v=xQKIgraOMLY
Stockpile Gameplay (http://www.youtube.com/watch?v=xQKIgraOMLY)
Capture the Flag gameplay :: My PoV :: Once again, thanks to Spudskii!
*still being uploaded*
Screenshots: (These screenshots are from version 1 of the map, but they're relatively the same)
Loadout Camera Angle:
http://i778.photobucket.com/albums/yy68/Imp3nded/Impulse1.jpg
Let the games begin (Red team starting spawn):
http://i778.photobucket.com/albums/yy68/Imp3nded/Impulse2.jpg
A showdown in Top Green:
http://i778.photobucket.com/albums/yy68/Imp3nded/Impulse.jpg
Someone found the Shotgun at Bottom Green:
http://i778.photobucket.com/albums/yy68/Imp3nded/Impulse3.jpg
That's a very deadly weapon sitting there at Gold 3:
http://i778.photobucket.com/albums/yy68/Imp3nded/Impulse4.jpg
Someone running for their life at Ring 2 with one of the Stockpile flags:
http://i778.photobucket.com/albums/yy68/Imp3nded/Impulse5.jpg
I hope everyone enjoys. A lot of effort was put into this, and it wasn't just thrown together. :)
<3 Imp3nded.
All of the following information is according to version 1 of the map. Click on the link above to see what I changed.
MLGpro thread for the map (http://www.mlgpro.com/forum/showthread.php?p=7667752&posted=1#post7667752)
I need ALL OF YOU to post on the mlgpro thread also. Why? Well the more of you that post, and the more frequent the posts are, the better chance of my thread hitting the front page. This leads to more downloads and more recognition! <3 you guys.
Download Impulse right now!! (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=4039173&player=Imp3nded)
Download Team Domination right now!! (Gametype from CoD that can be used on Impulse. Props to Solo XIII for the ideal) (http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=4039218&player=Imp3nded)
It's been a long 2 and a half weeks of forging and playtesting. The map is finally ready for release. :D Before I get into the topic of the map, I'd like to thank some people.
Special thanks to:
Ladnil
Spudskii
TLN Araneatrox
FearTheSleepin
Cr4shdown
iBumbleborg
Robo Gobopogo
Varion117
Global Undrgrnd
eMeRaLdEagLe86
Valentine84
I spent all night tonight doing the final playtesting with every gametype (except Headhunter). I made the last small adjustments to the map afterward, and now it's complete. The gravity lifts now actually work more efficiently. I have changed the plots for Domination. I have had no frame rate issues, and most others (6-7 out of 8 in a game) don't either.
Alright, so about the map...
Map Name: Impulse
Supported Gametypes: Team Slayer, Capture the Flag, King of the Hill, Oddball, Assault, Stockpile, Headhunter, and Domination (MLG Domination is in my fileshare ready to download, and I must give credit to Solo XIII for this awesome gametype idea from CoD)
Recommended Gametypes: Team Slayer, Capture the Flag, Assault, Stockpile, and Domination.
Designer and Forger: Imp3nded
Description: This is a map I decided to make a little after Bungie released their Forge World Vidoc. It is inspired by The Pit from Halo 3, and Midship and Sanctuary from Halo 2. It is a symmetrical 2-base style map (not an arena). This is a big map (the size of the Coliseum). It is meant to be around the size of The Pit from Halo 3. You'll notice that it is much more open than Halo 3's Pit however.
Weapon/Powerup Layout:
- DMR x4
- NR x4
- Concussion Rifle x2
- Pistol x4
- Shotgun x1
- Rocket Launcher x1
- Sniper Rifle x2
- Armor Lock x1
- Plasma Grenade x8
- Fragmentation Grenade x6
This map plays Stockpile, Domination, CTF, Assault, and Slayer very well. Stockpile and Slayer probably being the 2 best.
Stockpile gameplay :: My PoV :: Thanks to Spudskii for capturing and uploading it!
http://www.youtube.com/watch?v=xQKIgraOMLY
Stockpile Gameplay (http://www.youtube.com/watch?v=xQKIgraOMLY)
Capture the Flag gameplay :: My PoV :: Once again, thanks to Spudskii!
*still being uploaded*
Screenshots: (These screenshots are from version 1 of the map, but they're relatively the same)
Loadout Camera Angle:
http://i778.photobucket.com/albums/yy68/Imp3nded/Impulse1.jpg
Let the games begin (Red team starting spawn):
http://i778.photobucket.com/albums/yy68/Imp3nded/Impulse2.jpg
A showdown in Top Green:
http://i778.photobucket.com/albums/yy68/Imp3nded/Impulse.jpg
Someone found the Shotgun at Bottom Green:
http://i778.photobucket.com/albums/yy68/Imp3nded/Impulse3.jpg
That's a very deadly weapon sitting there at Gold 3:
http://i778.photobucket.com/albums/yy68/Imp3nded/Impulse4.jpg
Someone running for their life at Ring 2 with one of the Stockpile flags:
http://i778.photobucket.com/albums/yy68/Imp3nded/Impulse5.jpg
I hope everyone enjoys. A lot of effort was put into this, and it wasn't just thrown together. :)
<3 Imp3nded.