Thanks Crash. :) I've already addressed the weapons issue. I moved Rockets to Gold where the Focus Rifle was. I moved the shotgun to where evade was in bottom green. I left the two Concussion Rifles where they were, except a little closer to Snipe Tower. I moved Evade to the upper arc where Rockets were before. I am not going to get rid of evade because of the fact that it's really powerful and it's handy to have. It's not an AA that people just look at and don't really care about. It was causing havoc when someone on the other team picked it up and was destroying with it... it was quite impressive. I know it's not in MLG settings, but if MLG were to ever consider this map, then they can fix that themselves and put what they want on there. I, however, like evade and feel that it works amazingly on such a big and open map like this.
You are the first person I've had say there's a lack of inclines and too many jumps. I actually made sure I used just as many inclines as The Pit did. If more people start complaining about this, I will fix it, but as of now it's not a top priority considering I have ran out of a lot of forge pieces and budget.
Thank you for the feedback. To hear that part about the gameplay is good, because it's the most important aspect to a map.

